Here's another Daz3D piece. The character and the scenery were done in Daz3D, but addition painting (the sky) was done in Photoshop. I couldn't figure out how to do it in Daz3D, so for expediency sake, I switched to Photoshop. I won't be able to use the painted bits of the sky in Daz3D, of course, but that's not something I want to do at this point, so it doesn't matter. If I do at some later point in time, I'll figure it out then, I guess.
Meanwhile, I think I'm starting to get the hang of bits and pieces of Daz3D, and that's a good thing. I think. 🙂
This one took about 8 hours.
Comments and critiques welcome.